Research Assistant in AI & ML

Hi, I'm Jakob Fender.

I work as an AI Research Assistant, focusing on model efficiency, knowledge distillation, and representation learning in the audio domain. My work combines applied research with strong engineering practices.

🇨🇭 Lucerne, Switzerland

Jakob Fender

01 — Work

Work experience

  • Scientific Assistant

    Lucerne University of Applied Sciences and Arts

    As an AI Research Assistant, I have worked on several applied research projects. I contributed to the automatic transcription and summarization of medical consultations, developing the frontend and implementing LLM-based summary generation.

    Another project focused on pedestrian detection and tracking in a public square using drone footage. I also developed a complete information-extraction pipeline for processing photos of pension certificates.

    My current work continues my bachelor thesis, where I explore distillation of audio tokenizers for deployment on hearable devices. In addition to research projects, I manage 13 GPU workstations and set up and maintain a small Slurm cluster.

    Company website

  • Junior Web Developer

    V‑ZUG AG

    As a Junior Web Developer at V‑ZUG AG, I gained extensive experience in web development using Java, Angular, and Python. Working in a Scrum team, I effectively utilized Git, JIRA, and Confluence. With a strong background in MySQL, Spring MVC, and 3rd Line Support, I contributed to enhancing the company’s web presence.

    Company website

  • Apprentice Software Developer

    V‑ZUG AG

    During my apprenticeship, I gained insights into IT and software development. From my second to fourth year, I was involved in improving and troubleshooting the V‑ZUG E‑Commerce platform and developing various data exports. In my final two years, I took on the responsibility of mentoring and training apprentices in web development.

    Company website

02 — Studies

Education

  • Master of Science in Engineering (Data Science)

    Lucerne University of Applied Sciences and Arts (HSLU)

    The Master’s profile in Data Science within Information and Communication Technologies at Lucerne University of Applied Sciences and Arts deepens expertise in advanced machine learning and applied research methods. The program focuses on solving complex, real-world problems through project-based work and close collaboration with industry and research partners.

    Institution website

  • Bachelor in Artificial Intelligence and Machine Learning

    Lucerne University of Applied Sciences and Arts (HSLU)

    The Bachelor in Artificial Intelligence and Machine Learning at Lucerne University of Applied Sciences and Arts provides a strong foundation in machine learning, data science, and AI systems, combining theory with hands-on projects. The program emphasizes applied problem-solving, preparing students to design, train, and deploy AI models in real-world settings.

    Institution website

  • Information Technologist, Application Development

    Gewerblich-industrielles Bildungszentrum Zug

    Completed an apprenticeship in Application Development at Gewerblich-industrielles Bildungszentrum Zug, earning a Berufsmatura in parallel. Gained broad exposure to software development, covering fundamentals across multiple areas.

    Institution website

03 — Projects

Selected projects

I've worked on a variety of projects, from simple web applications to complex knowledge distillation pipelines. Here are a few of my favorites.

Model Distillation for Deep Audio Representations

Model Distillation for Deep Audio Representations

Bachelor thesis investigating how large audio representation models such as BEATs can be distilled into lightweight student networks for deployment on hearable devices.

Audio Signal Processing · Deep Learning · Knowledge Distillation · PyTorch · Representation Learning · Model Compression

Drone-Based Pedestrian Tracking for City Planning

Drone-Based Pedestrian Tracking for City Planning

Industry project analyzing pedestrian behavior in a public square using drone footage and computer vision.

Computer Vision · Object Detection · Object Tracking · PyTorch · YOLO · ByteTrack · Drone Operation

Jass Agent using Monte Carlo Tree Search

Jass Agent using Monte Carlo Tree Search

A modular Jass-playing agent combining Determinized Monte Carlo Tree Search, neural trump prediction, and rule-based heuristics. The project evaluates algorithmic tradeoffs, MCTS convergence behavior, and distributed search under real-time constraints, culminating in a competitive tournament deployment.

Deep Learning · Reinforcement Learning · PyTorch

04 — Coursework

I like building things

During my time at university, I completed several project-based modules with concrete deliverables. I like to showcase some of this work here. A few projects are older, and there are many things I would approach differently today, so please don’t be too critical 🙂

05 — Web demos

A collection of small interactive tools created using AI. Usually coded in an afternoon.

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